streamingtaya.blogg.se

Jungle quicksand
Jungle quicksand









jungle quicksand

In contrast of this, my Quicksand has a more complex structure that is described below. Also you can fly away or use a hook, teleport or something else. That means that if you're stuck in it, you have to dig the blocks under you, before you hit solid ground. The main reason that I developed this mod is that the standard types of quicksand, like the ones in BiomeOPlenty have cobweb physics. Possibility for interactivity, grabbing and rescuing players or living-things by hands.Rope and Grappling Hook - that allow you get out of some sticky situations or help other players.Life Jacket - that gives you additional buoyancy.Wading Boots - that allow you walking on swampy surface without worrying (Almost ).Long Stick - using as walking stick for testing grounds in front you.Stuff/Items/Tools that increase your chance successful hiking without being a victim of deadly nature traps, as:.Because Quicksand is not Water you cant use any Water Breathing stuff in it. Unlike other mods you can swim under surface of Quicksand without any risk of taking damage, but when you would out of breath you will start dying in it.This System is compatible with most Animation Mods, but also it's switchable option. Ultimate Covering System that covers every players and shows how dirty they will looks after taking an bath in an types.New Structure - Desert Tombs, that contain many useful loots but also have dangerous traps.4 Mobs Slimes, that only want to devour you if you will be too careless.30 types different Quicksands with its naturally generations.And if you don't like any one particular type, you can toggle it's generation off in the config file. How about, that this mod adds 30 types of Quicksands? That naturally generate around whole world. I know that there are many similar mods like this one.Īnd you might ask: " what is original in this mod?" Added option that control Quicksands opacity. Hot fix opacity of some types of quicksand Fixed frequency of generation of sand pits Fixed holding jump key to get out from quicksands Fixed frequency of generation of Tar pits Fixed frequency of generation of Sinking Slime Fixed Hooks attachment ability (attach to non solid block / quicksand) Added Long Stick / Walking stick (useful as weapon/checking depth/getting out of some bogs) Added Life Jacket (safe you from sinking, work in some bogs) Added option that control forcing of camera to first person Added option that control DataWatchers IDs Fixed Data Watchers conflicts exceptions. Hot-fix compatibility with The Twilight Forest Fixed Data Watchers conflicts exceptions, again. Fixed fire spreading at Smelling Blossom and Wax Jungle Log Added separator of options - Muddy Air Data Watcher for players and Muddy Mobs Air Data Watcher for mobs. Fixed too strong suction at Dense Webbing Added Russian translation to mod (thanks to DmytroCT and CrishNate) Added options that controls ID for Mired Potion Effect Fixed frequency of spawning Vore Slimes Fixed frequency of generating Corrupted Sand Fixed freezes caused by covering system for players in SMP Added crafting receipts for usual types Added options for controlling initializing mobs from mod (Fixed compatibility) Added options for controlling crafting certain tools from mod Added New type of quicksand Silt Sludge

jungle quicksand

Added New type of quicksand Slurry and some other stuff relative it Added New type of quicksand Liquid Chocolate, Hot Chocolate, and some other stuff relative it Added rescuing system for players (possibility to grab living-things by hands) Overridden / Added generation for TBL (TheBetweenLands) Added generation for TF (TwilightForest) Added additional restrictions for Long Stick Added new behaviour of quicksand relative struggling Added new behaviour of quicksand relative Boots Added new behaviour of quicksand relative Players inventory (Calculation weight) Fixed Client/Server Long Sticks mechanic Fixed generation of most types of quicksand Fixed behaviour of quicksand near/under water Fixed render for most of types (Optimized) Removed unnecessary Data Watchers (Improved compatibility) Fixed lacking of Oxygen depth calculation Fixed Vore Slime loosing of stolen weapon bug Added option for control type of Tar (Cold or Hot) A lot of minor fixes but I already forgot what I fixed Added 70% generation/compatibility for AoA (Advent of Ascension) Added generation/compatibility for Wild圜raft Added generation/compatibility for AbyssalCraft Added new mob: Sand Blob (meets in desert) A lot of minor fixes but I already forgot what I fixed again











Jungle quicksand